<!--//
//pb.js
var homepage = new Array();
homepage[0] = "<p>I have always been fascinated by the plasticity of painting as a medium, its materiality and the very process of its application on canvas. These qualities endow it with seemingly endless possibilities as a source of visual language.  Not surprisingly then, twentieth-century painting was quick to incorporate new technologies of visual representation and production (photography, film, digital imaging, the assembly line) into its lexicon. Contemporary painting is, for me, the most self-conscious and self-referential of the visual media, remarkable in its ability to speak to the present and future through an engagement with the past. </p>"+
"<p>In 1996 I purchased my first computer, and from that moment on the computer has served as both a type of muse and collaborator to me. While it is undeniable that the computer has revolutionized the way we see the world -- from the unprecedented amount of information it allows us to access, to the particularities of its aesthetics and process of image-making -- its aesthetic, political, and social repercussions have yet to be fully fathomed and are still very much in the process of becoming.</p>"+
"<p>My main interest in the past twelve years has been to investigate the impact of this new form of visual information on the history and language of painting. Most obviously, and due to my long-standing interest in process-</p>";

homepage[1] =	"<p>oriented painting, I was immediately drawn to the ways in which the aesthetics and logics of digital imagemaking could be used to inform those of painting. In fact, there seems to be a natural affinity between these two forms, so that while digital imaging could be seen as a contemporary form of painting, the materiality and time-consuming aspect of both creating and viewing a painting, could in turn endow the digital image with the history and corporeality it lacks. In 1996, I started by using Photoshop (2-D software) and Form-Z (3-D software) to draw and manipulate imagery. This is a technique that has remained with me: I use software programs to negotiate the translation of concept to image on canvas, a process that I find unfailingly fascinating and invigorating, as the languages of these two particular mediums coalesce and inform each other.</p><p>I am also really interested in the role of the internet and digital technologies as forms that communicate particular types of cultural knowledge.  My earliest group of paintings (mid 1990's to 2001), for example, drew on scientific imagery of natural but previously invisible phenomena.  During this period, for the first time, these scientific discoveries were made widely available to the general population through science lab websites, and visible through digital imaging techniques and recreations. From 2001 to 2005, I investigated the ways in which the new video game imagery that was being</p>";

homepage[2] = "<p>seen on the PS2 and Gamecube allowed for a new, completely individualized and fluid relationship to the visual image.  I focused on the ways this new sense of space, along with new digital tools for the creation and manipulation of an image, could inform my understanding and engagement with particular moments in the history of art: my 2002 - 2003 series investigated the relationship with old master landscape painting; my 2004 - 2005 series, with Cubism. In my most recent group of paintings (2006 - 2007), I focus on the role of digital media in contemporary consumer culture and depictions of violence, in particular, the way certain forms of violence are eagerly consumed and normalized in our daily experience.  The way that army training technologies have been designed to mimic and flow naturally from the video game experience is a case in point.</p>";		

var otherstuff = new Array();;
otherstuff[0] = "first page stuff (otherstuff) ";
otherstuff[1] = "second page stuff(otherstuff) ";
otherstuff[2] = "third page stuff(otherstuff) "	;	

var contentArray = new Array();
		contentArray['homepage']= homepage;
		contentArray['otherstuff']= otherstuff;	

function doNext(pageid,hiliteelement,contentid, element){
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      thediv.innerHTML = contentArray[contentid][pageid]; 
}

function rollOver(myid){
 
	var el = document.getElementById(myid);
 
	var img = document.getElementById(myid+'img');
 
	img.src = img.src.replace(".jpg","_over.jpg")
  //alert(img.src)
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function rollOut(myid){
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//  alert(el)
	var img = document.getElementById(myid+'img');
 // alert(img)
 // alert(img.src)
	img.src = img.src.replace("_over.jpg",".jpg")
 // alert(img.src)
}

function showArtwork(ref){
				 makeVoteRequest(ref)
}

function init() {
			// Instantiate a Panel from markup
			/*										  PANEL 	 																	*/
			YAHOO.example.votepanel1 = new YAHOO.widget.Panel("votepanel1", { 
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function  makeSendRequest(){
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function makeVoteRequest(url){ 
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//-->